Hunted Cow Studios Ltd. was formed in September 2003 by Andrew Mulholland (Hoofmaster) and Glenn Murphy (Cowboy) in the small but friendly town of Elgin.Shortly after its formation, Hunted Cow Studios released its first games site in November 2003 titled CowPlay. This game offers free multiplayer chess, allowing players from across over the world to play correspondence chess with each other. Five months later, Hunted Cow Studio released its second online game titled Gothador. Since its launch, Gothador has rapidly grown to become one of the most popular massively multiplayer online roleplay games available, its engrossing setting and stories drawing in hundreds of new players daily. Shortly after its launch, Gothador was awarded a 5/5 rating by Tucows, a well known and long running software and game download archive.

Following the rapid success of Gothador, Hunted Cow Studios released its second title, using the Gothador Game Engine, called SigmaStorm. The dawning of this project led to the hiring of Nick Beal (DocSooty).Iain Mair (Xero) was hired shortly after to work on 3D graphics for Eldevin. The next two games called Eldevin and Solar Fleet are on a much larger scale to our previous games and will hopefully be due for release in the second/third quarter of 2005. Andy was the next cow to be hired, his roles include designing content for SolarFleet, Sigmastorm as well as web design. With the approaching release of Eldevin, Hunted Cow Studios hired John, a highly talented programmer who now codes scripts for the eagerly anticipated title Eldevin.